![]() ![]() Even then, there may be some portion of the audience that will always have some form of "simulator sickness," and there is some evidence that women are more prone to the effects than men. The company offers tips for developers looking to limit the sickening effects of VR in their games, but it has said in interviews that further advancements in hardware (such as eye-tracking) are going to be key to fixing the problem. Take 10-15 grams of candied ginger an hour before your VR session. The Quest 2 improves that spec to 90Hz, though it's still. ![]() Oculus is well aware of nausea complaints from many users of the Rift CEO Brendan Iribe admitted that he himself got sick every time he used the first dev kit. It has been used as a treatment for motion sickness for centuries. Refresh rate is a big factor, toothe first Oculus Quest's 72Hz refresh rate was a big trade-off and potential cause of motion sickness. Our early experiences with Rift prototypes left us with a significant queasy feeling during and just after use, but advancements in head-tracking, image persistence, and resolution have mitigated those problems immensely in more recent versions of the headset. ago I tried the ISS game as basically the first thing I did and got bad motion sickness almost right away. It's not clear whether Foster and his team are using the original Oculus development kits, which were shipped widely last year, or the newer "DK2" units that have only just begun to be sent to a handful of early pre-orderers in recent weeks.
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